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DRM-MOD 1.00
 
 

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DRM-MOD 1.00
Datum: 22.02.2009
Freigeschaltet von:
Autor/Ersteller: dmatzies
Dateigröße: 155,2 MB
Downloads: 111
Geschätze Dauer: Modem: 06:27:33
ISDN: 05:39:06
DSL 1000: 00:21:12
DSL 2000: 00:10:36
DSL 6000: 00:03:32
DSL 10000: 00:02:07
Beschreibung:

Thanks to cooky and bdd for the permission !!!!!

Die deutsche Version der README.txt ist im Downloadfile enthalten.

Welcome to the DRM-MOD V1.0 for rFactor

installation:

Copy the data of the DRM-MOD from the 7z-archive to the folder
where rFactor.exe is.

!!! Optionally !!!
Tthere is for weaker pc/graphic cards the LowRes skin pack where the
skins are deposited in by a size of 1024 x 1024.
The skin pack will also be unpacked in the folder where rFactor.exe is.

To the DRM-MOD there is a "wet" variation of the original Essington ISI
track. Thank you here once more to ISI and Markus for the track.

Here the readme from Markus:

Essington Wet V1.0 14/02/2009

Many thanx to SLN and The Lonely, for the use of wet textures and the
sky, and the great wet track tut provided by The Lonely.
Special thanks to ISI for the permission to modify their track.

Have fun, Markus


Vehicle in general / upgrade:

Both vehicles are adaptable with the help of the Upgrade function to
the RealFeel-PlugIn. Please choose the suitable option.
In the folder VEHICLES/DRM/DRM_SUPPORT you can find two setting
for the RealFeel-PlugIn which was tested in touch with the G25.
The steering wheel setting is mostly chosen indviduell by the driver
and also depends on the hardware. Hence, this is only a
recommendation.

The tyre profiles slick/rain are also eligible with the Upgrade function.
On this occasion, the textures for the tyres, physics and sound are
changed. So that no driver can get an advantage by the soft rain
tyres, the tyre types are not changeable after the entry to the event any more. For control, a rain sticker appeares on the windscreen.

We dispense with the wear and tear of the rain tyres. It is quite difficult
enough to focus on these conditions for a longer period.

A large part of the development was dedicated to the graphics
performance. Try the different graphic detail steps of the vehicles!
A very good quality has been already reached if the opponent's vehicles are set to HIGH. Use the option MAX for the opponent's vehicles only,
if you own an efficient computer or a very good graphic card.

drive with joy:

Drive the tyres carefully warm, at least 4 km the BMW, about 6 km the
Porsche. Only then you are recompensed with suitable grip of the tyres.
If you, e.g., raise the engine speed or lower the brake cooling to rise
the final speed, pay attention to suitable temperatures!
It can come to an immense engine trouble or the driving is complicated
by overheated brakes.

PORSCHE 935

With the Upgrades you can choose 3 different cockpit variations. The
standard cockpit, the league cockpit and the Highpoly cockpit. The single variations differ in the detail step and the requirement for the graphic card.

Regardless of the cockpit variations with individual cockpit textures, there are 4 different instrument executions.
factory, customer, Imsa and a mix from factory/customer.

The Porsche 935 is not so hard to go as in the version in GTL.
Still it is a small beast remaining. You have to deal with the 935.
Try to drive softly; slowly in the corner, cautiously in the apex; to use the complete torque then at the exit.

BMW 320 TURBO

To begin with quite clearly said, the BMW is not realistic concerning the
round times. It was adapted to Porsche 935 to annoy this.
The engine data and gear data correspond nearly to the original BMW 320 Turbo of the last level of development.
The sound is likewise fictive, because after one year of intensive search
no sound of the 320 Turbo could be found.

coming soon:

I hope to release the Ford Capri Turbo at the end of the year.
Ingo kindly made me the complete 3D model available.
Screenshot under
http://www.rfactorcentral.com/detail.cfm?ID=Zakspeed%20Capri%20Group%205

And now, however, into the cockpit, engine on and out on the track!

Maybe you can force yourselves to move the MOD on one of the
numerous rain tracks. Take it as a training for coming rFactor2.


I hope you enjoy the MOD.

dmatzies

Many thanx to

cooky for the "original"
bdd textures and skins
SCHULTZI server, FTP and the portal
NIL sound, cams, skins
Jürgen cams, FFB, analysis
CK73 skins, video, screenshot, talentfiles, search
Berzerk skins (http://www.raceskinning.de)
Pavel skins (http://www.raceskinning.de)
Pik and F1Boy skins
Melo skins (http://www.rf-garage.com)
Markus rain variation Essington
GSMF-Alien & 6e66o Cube-Map

AND

GHANJA for the three Dick Barbour Racing Skins
schnuf for the Krause HIFI

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