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Grand Slam Beta 0.01
 
 

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Grand Slam Beta 0.01
Datum: 12.01.2009
Freigeschaltet von:
Autor/Ersteller: Team Players / IDT / D3
Dateigröße: 40,7 MB
Downloads: 36
Geschätze Dauer: Modem: 01:41:30
ISDN: 01:28:49
DSL 1000: 00:05:33
DSL 2000: 00:02:47
DSL 6000: 00:00:56
DSL 10000: 00:00:33
Beschreibung:

Grand Am 2006

As a joint effort IDT and Team Players will be completing the 2006 Grand Am mod.

As you know it was planned as a commercial release first by D3 and after the split it was picked up by IDT.

This will be a release on behalf of IDT /Team Players /D3 since we all had a hand in working on it.

Because so many people were involved in working on this mod we will be giving credit to everyone that has been in D3 and IDT. Even though we (Team Players) are finishing the mod up it will be released as a joint effort of Team Players / IDT / D3 mod so it will not be a single team mod.

To be fair to everyone involved I will be posting credits for the mod as we get closer to releasing it. There have been so many people who have helped on this it is very difficult to name everyone, so if you had a hand in working on this sim and you do not see your name please contact me and I will be sure to include you in the final credits.

I would like to thank Pierre for asking us to help finish this mod up because I know that a lot of you have been waiting for 2 years now for the release of the Grand Am Sim. Since it wouldn't be fair to all of you to just let this mod sit, Pierre thought it would be best to finish it and get it out to all of you.

The mod will include:

Riley
Crawford
Doran
Fabcar


Bob
Team Players Virtual Garage



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UPDATE JAN 09 2009

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You are invited to join in on the Grand Slam beta testing.

As you know this mod has gone through a number of different stages of physics development and with Shawn Purdy joining Team Players as our main physics creation we decided to open up the beta test as was done with the Fabcar. This beta test only includes the Riley for now and we will add the other cars when they are ready to test. This will give Shawn the feedback he needs on each car so he can complete one before moving on to the next set. You will find the Pontiac, Lexus and BMW Rileys so there are 3 cars to test before the next vehicle update.

We know some of you have been waiting a long time for this mod so this is our way of thanking you for being patient and not bugging us about a release date. I am not going to list all of the contributors to this mod right now because there are just too many people that have contributed to this since it was fist started (they will be listed in the final version). In general I would like to thank all the guys in the original D3 team as well as the guys at IDT that worked on this mod as well (most are cross overs from D3/IDT). Specifically I would like to thank Pierre for turning the reins over to me to finish this up.

I would be remiss in not thanking my friend Dave Henrie for all of his hard work and efforts on the last version of the physics. I am sorry it could not have been completed with his physics but as we all know real life comes first before our hobbies. I would also like to thank X-ter, Fjalla and 24KGEM for helping us beta test this final version of Shawns physics.


I have set up a Grand Slam Beta Test thread where we invite you to post you feedback and comments over at Team Players Virtual Garage forum. You will find a thread for physics comments and another for graphics so please help us by posting your critique there. It can be found at our forum in the "Grand Am 2006" section.

This is a manual install so just extract the zip file to a safe place and follow the directory structure in the zip as it is the same as your rFactor install.

We hope you enjoy this and enjoy being part of the beta process.



Here are some notes from Shawn for those of you that are going to help.


Use the default Grill tape to simulate race conditions (20% should be default) If you want to simulate qual then go higher. However Engine heating isn't working correctly yet. ) Default setup should be pretty easy to drive, I encourage people to try to see if one car can take advantage of a tweaked setup better than another. So Go ahead with tweaking, but keep in mind 20% tape will be max without overheating when its working.

a( Which car you think is the best of the 3 in terms of lap time but maybe fuel economy also playing a factor.
b( Tire heating - if its good or not
c( longer runs to test wear rates
d( general feedback on the cars. Likes/dislikes/issues

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