Permanent Circuitsologies
Oregon, United States
Vanport International Raceway 2007
by Global Motorsport Technologies
WHAT'S NEW IN VERSION 1.1?
Resurfaced Road - Slightly Smoother and higher density mesh.
Improved Textures - (Road, Grass, Trees)
Shaders and Textures optimized for Nvidia Graphics Cards
Added extra elevation between T5 and T6
Added missing grandstand outside T6
Lowered curb heights slightly
Overhauled Water Shader and Textures
Added SLN's favourite animal
Updated wet weather lighting settings
Plus other minor tweaks
Credits
The Lonely: TrackTSO Modeling
SLN: TSOs and Textures
Border: Loading Screens
Gringosan: AI
Thorsten Rueter: Cameras
ABOUT
Vanport International Raceway created from scratch accurately recreating the elevations, cambers and nature of the circuit.
Features stunning visuals, including night lighting, grids for 45 vehicles and 2 layouts with and without the festival turns, as well as static wet layout versions.
CONVERSION AND USEAGE TERMS
This track absolutely has NO permission to be converted or changed in anyway. All content is copyright of its original owners and this track may only be used for personal usage on the simulator rFactor. I.e. It is strictly forbidden to be used in any simulators or arcades or to be sold for any money of any kind.
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